UNC Charlotte is on YouTube
Professor Examines Use of Video Games in Class
At one time, news coverage centered on worries about video games’ negative influence on kids — but these days, they are making headlines because of the ways they are being used to help students learn. An avalanche of research supporting video games’ ability to encourage academic development has driven momentum on this issue.
Michael Thomas, UNC Charlotte educational leadership professor, studies the evolving relationship between education and games. He said the work of fellow researcher Constance Steinkuehler, associate professor of digital media, University of Wisconsin-Madison, sheds light on how video games help kids develop scientific habits of mind.
"Experts do not simply do something expertly. They share information with other experts. They trade ideas and strategies. They create tools to benefit the community of experts. They debate. They even fight. They collectively struggle to refine their skills and knowledge related to their expertise. This is true of gamers and it is true of scientists," Thomas explained.
$300K NSF Award to Accelerate Commercialization
The UNC Charlotte proposal for a Ventureprise Charlotte Launch program was selected as an NSF I-Corps Site in a nationally competitive solicitation by the National Science Foundation. The selection also designates UNC Charlotte as one of 36 universities that are part of the NSF National Innovation Network.
"The NSF selection of UNC Charlotte as an I-Corps Site validates our long-standing investment in entrepreneurial support," said Robert Wilhelm, vice chancellor for research and economic development. "The Ventureprise Charlotte Launch program will provide 90 or more UNC Charlotte students with in-depth technology commercialization knowledge that will be valuable throughout their careers."
The Ventureprise Charlotte Launch program is designed to inspire teams whose technology concepts are likely candidates for commercialization. Teams will assess business opportunities for research and inventions primarily developed by UNC Charlotte students and faculty.